﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace AnimationManagerWindow
{
    /// <summary>
    /// Window2.xaml 的交互逻辑
    /// </summary>
    public partial class Window2 : Window
    {
        public DelegateCommand TestDelegateCommand { get; set; }
        public bool CanClick { get; set; }
        public Window2()
        {
            InitializeComponent();
            TestDelegateCommand = new DelegateCommand(canExe,exe);
            
        }

        private bool canExe(object arg)
        {
            return CanClick;
        }

        private void exe(object obj)
        {
            
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            CanClick = !CanClick;
        }
    }
}
